Monday, November 29, 2010

Final Fantasy 9 and How it is Literature.

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     The first game that came to mind was Final Fantasy 9.  As an old favorite from my childhood, there are many attributes in the game that can make it a part of literature.  Everyday, we are immersed in new and rapidly growing technology that literature doesn't just have to be a book or novel anymore. 

    This game has always reminded me of old adventure tales with princesses and the unlikely hero.  It really took me back to where stories that I read when I was very small, to a story where I can relate it back to it, as well as it also being more for an older audience.  It basically was, at its core, save the world with an unlikely bunch of heroes.

    Which brings me to the next point: characters.  There are 8 total main characters, all drastically different with design and with personality, as well as their background histories.  The main protagonist, Zidane, is a teen member of a bandit group masquerading as a troupe, who eventually want to kidnap the princess of the town he's visiting.  The princess, Garnet, is a princess of which she doesn't remember where she comes from, as she is only an adopted daughter of the ruler of the city.  She wanted to leave Alexandria, her home, to talk to a man by the name of Regent Cid.  She had noticed how her mother had been acting strangely and wanted to speak with him. As they escape Alexandria after a battle with the queen, Brahne, they start their journey and are joined by a knight, Steiner, and a black mage, Vivi.  All these characters, as well as the 4 remaining main characters, each have a story to tell that relate back to locations that are within the storyline.  They are all well-fleshed out character, each with their own style and stories to tell within the greater scheme of things.

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    Though, even though the story starts off as a sort of “take the princess and have an adventure” type of thing, it grows into even more than that.  Zidane finds out as time goes on about who he is because he didn't know where he had come from.  His brother and antagonist of the game, Kuja, is the one that wants to bring distraught and chaos onto the world.  Through character growth and accepting himself and his friends throughout their journey, Zidane grows to be a strong character, with a bit of a comedic stroke in him too.  The game never has a completely downtrodden or foreboding feeling as Zidane, and a few other characters, bring comedic relief to the story. 

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     Garnet as well changes as a character.  She starts off as a somewhat naïve and sheltered girl because of her adoptive mother's upbringing.  She has had memories of what may have been her and her real mother in the past, but she never really knew for sure until she left her home to find out.  Through trial and tribulations, she grows with alongside her newfound friends and finds out who she really is.  She develops and changes, making her into a strong female lead, who I personally love and admire from a player's point of view.  She even goes through the old, cutting her hair off to be a new person type of spiel, but it really was a nice scene within the game because she accepts who she is and Zidane supports her decision. 

    This game has all sorts of elements that could lead it to be literature.  It has action, adventure, fantasy, comedy, and romance, all combined beautifully to make a compelling story that is driven by just as compelling characters.  The characters feel like you can relate to them in a sense of what they feel and what they fight for, as well as the whole game itself being something that could be written down and be read as a true piece of literature.

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